Strength
3
 
Perception
8
 
Endurance
5
 
Charisma
4
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
15
 
Barter
13
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
15
 
Melee Weapons
11
 
Repair
15
 
Science
30
 
Small Guns
40
 
Sneak
25
 
Speech
13
 
Unarmed
15
 
Level 1
ST 3 PE 8 EN 5 CH 4 IN 5 AG 10 LK 5
Small Guns, Science, and Lockpick
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