Strength
4
 
Perception
8
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
2
 
Luck
7
 
Action Points
69
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
36
 
Big Guns
26
 
Energy Weapons
41
 
Explosives
26
 
Lockpick
31
 
Medicine
46
 
Melee Weapons
14
 
Repair
26
 
Science
30
 
Small Guns
10
 
Sneak
10
 
Speech
36
 
Unarmed
18
 
Ant Might
Intense Training (2)
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 3 PE 8 EN 6 CH 6 IN 10 AG 2 LK 5
Energy Weapons, Barter, and Speech
Level 2
Lockpick +9 (30), Speech +1 (33), Explosives +4 (25), Medicine +3 (28), Big Guns +3 (20)
Intense Training (LK)
Bobblehead (Medicine)
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 3
Energy Weapons +4 (41), Speech +2 (36), Barter +3 (36), Science +4 (30), Medicine +2 (41), Big Guns +5 (26)
Intense Training (LK)
Ant Might
D.C. Journal of Internal Medicine => Medicine +1 (42)
D.C. Journal of Internal Medicine => Medicine +1 (43)
D.C. Journal of Internal Medicine => Medicine +1 (44)
D.C. Journal of Internal Medicine => Medicine +1 (45)
D.C. Journal of Internal Medicine => Medicine +1 (46)
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