Strength
2
 
Perception
9
 
Endurance
3
 
Charisma
4
 
Intelligence
6
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
14
 
Big Guns
12
 
Energy Weapons
24
 
Explosives
49
 
Lockpick
70
 
Medicine
18
 
Melee Weapons
10
 
Repair
23
 
Science
18
 
Small Guns
70
 
Sneak
24
 
Speech
14
 
Unarmed
12
 
Child at Heart
Educated
Gun Nut
Swift Learner
Level 1
ST 2 PE 9 EN 3 CH 4 IN 6 AG 9 LK 7
Small Guns, Lockpick, and Explosives
Level 2
Small Guns +9 (48), Lockpick +6 (45), Explosives +1 (40)
Swift Learner
Level 3
Small Guns +6 (59), Lockpick +10 (55)
Gun Nut
Level 4
Small Guns +6 (65), Lockpick +10 (65)
Educated
Level 5
Small Guns +5 (70), Lockpick +5 (70), Explosives +9 (49)
Child at Heart
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