Strength
10
 
Perception
10
 
Endurance
1
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
20
 
Big Guns
5
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
38
 
Medicine
21
 
Melee Weapons
23
 
Repair
36
 
Science
21
 
Small Guns
19
 
Sneak
19
 
Speech
5
 
Unarmed
5
 
Level 1
ST 10 PE 10 EN 1 CH 1 IN 9 AG 8 LK 1
Lockpick, Barter, and Repair
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