Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
19
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
37
 
Lockpick
46
 
Medicine
16
 
Melee Weapons
19
 
Repair
15
 
Science
15
 
Small Guns
30
 
Sneak
20
 
Speech
19
 
Unarmed
15
 
Thief
Level 1
ST 7 PE 6 EN 5 CH 7 IN 5 AG 5 LK 5
Explosives, Lockpick, and Small Guns
Level 2
Lockpick +9 (46), Explosives +5 (37), Medicine +1 (16)
Thief
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