Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
8
 
Intelligence
9
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
5%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
39
 
Big Guns
27
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
28
 
Medicine
56
 
Melee Weapons
29
 
Repair
27
 
Science
27
 
Small Guns
27
 
Sneak
35
 
Speech
27
 
Unarmed
47
 
Ant Sight
Barkskin
Educated
Hematophage
Intense Training (3)
Lady Killer/Black Widow
Rad Regeneration
Wired Reflexes
Level 1
ST 6 PE 4 EN 6 CH 8 IN 7 AG 2 LK 7
Medicine, Unarmed, and Barter
Bobblehead (Luck)
Hematophage
D.C. Journal of Internal Medicine => Medicine +1 (36)
Level 2
Sneak +5 (15), Small Guns +5 (15), Energy Weapons +1 (15), Lockpick +2 (16), Melee Weapons +2 (20), Medicine +1 (37), Big Guns +1 (19)
Lady Killer/Black Widow
Bobblehead (Medicine)
Rad Regeneration
D.C. Journal of Internal Medicine => Medicine +1 (48)
Level 3
Sneak +3 (18), Small Guns +3 (18), Energy Weapons +2 (17), Lockpick +4 (20), Speech +2 (24), Barter +1 (38), Big Guns +2 (23)
Intense Training (EN)
Bobblehead (Unarmed)
Barkskin
Tumblers Today => Lockpick +1 (21)
Level 4
Sneak +2 (20), Small Guns +2 (20), Energy Weapons +2 (19), Lockpick +4 (25), Speech +1 (25), Explosives +3 (17), Medicine +2 (50), Big Guns +1 (24)
Educated
Bobblehead (Intelligence)
Ant Sight
Duck and Cover! => Explosives +1 (20)
Level 5
Sneak +2 (24), Small Guns +2 (24), Energy Weapons +2 (23), Lockpick +1 (28), Unarmed +1 (46), Speech +1 (26), Repair +2 (24), Explosives +3 (23), Barter +1 (39), Science +2 (24), Melee Weapons +1 (21), Medicine +1 (53), Big Guns +2 (26)
Intense Training (AG)
Bobblehead (Sneak)
Wired Reflexes
D.C. Journal of Internal Medicine => Medicine +1 (54)
Level 6
Sneak +1 (35), Small Guns +3 (27), Energy Weapons +2 (25), Unarmed +1 (47), Speech +1 (27), Repair +1 (27), Explosives +2 (25), Science +1 (27), Melee Weapons +8 (29), Big Guns +1 (27)
Intense Training (IN)
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