Strength
2
 
Perception
10
 
Endurance
3
 
Charisma
1
 
Intelligence
9
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
7
 
Big Guns
11
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
23
 
Melee Weapons
9
 
Repair
38
 
Science
38
 
Small Guns
40
 
Sneak
25
 
Speech
7
 
Unarmed
11
 
Level 1
ST 2 PE 10 EN 3 CH 1 IN 9 AG 10 LK 5
Small Guns, Science, and Repair
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