Strength
10
 
Perception
4
 
Endurance
8
 
Charisma
4
 
Intelligence
1
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
13
 
Big Guns
36
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
23
 
Medicine
7
 
Melee Weapons
25
 
Repair
7
 
Science
7
 
Small Guns
19
 
Sneak
19
 
Speech
13
 
Unarmed
36
 
Rad Regeneration
Level 1
ST 10 PE 4 EN 8 CH 4 IN 1 AG 7 LK 6
Big Guns, Unarmed, and Explosives
Bobblehead (Lockpick)
Rad Regeneration
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