Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
4
 
Intelligence
6
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
14
 
Big Guns
35
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
18
 
Melee Weapons
44
 
Repair
45
 
Science
18
 
Small Guns
21
 
Sneak
16
 
Speech
14
 
Unarmed
20
 
Gun Nut
Level 1
ST 7 PE 4 EN 7 CH 4 IN 6 AG 5 LK 7
Big Guns, Melee Weapons, and Repair
Level 2
Repair +7 (45), Melee Weapons +9 (44)
Gun Nut
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