Strength
10
 
Perception
8
 
Endurance
9
 
Charisma
4
 
Intelligence
10
 
Agility
1
 
Luck
1
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
11
 
Big Guns
25
 
Energy Weapons
35
 
Explosives
19
 
Lockpick
25
 
Medicine
52
 
Melee Weapons
23
 
Repair
23
 
Science
42
 
Small Guns
5
 
Sneak
5
 
Speech
11
 
Unarmed
21
 
Intense Training
Level 1
ST 9 PE 8 EN 9 CH 3 IN 9 AG 1 LK 1
Medicine, Science, and Energy Weapons
Level 2
Energy Weapons +1 (35), Lockpick +6 (25), Science +4 (40), Medicine +4 (40), Big Guns +4 (25)
Intense Training (CH)
Bobblehead (Medicine)
Bobblehead (Intelligence)
Bobblehead (Strength)
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