Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
7
 
Big Guns
30
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
25
 
Medicine
29
 
Melee Weapons
15
 
Repair
19
 
Science
34
 
Small Guns
19
 
Sneak
19
 
Speech
7
 
Unarmed
15
 
Level 1
ST 5 PE 10 EN 5 CH 1 IN 7 AG 7 LK 5
Energy Weapons, Science, and Big Guns
Bobblehead (Medicine)
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