Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
460
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
13
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
26
 
Lockpick
61
 
Medicine
70
 
Melee Weapons
81
 
Repair
61
 
Science
15
 
Small Guns
19
 
Sneak
86
 
Speech
13
 
Unarmed
86
 
Adamantium Skeleton
Better Criticals
Bloody Mess
Chem Resistant
Finesse
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Light Step
Mysterious Stranger
Ninja
Paralyzing Palm
Silent Running
Strong Back
Thief
Toughness
Level 1
ST 7 PE 4 EN 7 CH 4 IN 5 AG 7 LK 6
Unarmed, Sneak, and Repair
Level 2
Sneak +2 (36), Lockpick +6 (19), Unarmed +2 (36), Repair +1 (31), Medicine +4 (19)
Lady Killer/Black Widow
Level 3
Lockpick +2 (26), Unarmed +5 (41), Repair +4 (35), Melee Weapons +2 (21), Medicine +2 (21)
Thief
Level 4
Sneak +4 (45), Lockpick +5 (31), Repair +1 (36), Medicine +5 (26)
Iron Fist
Level 5
Unarmed +5 (46), Repair +5 (41), Medicine +5 (31)
Iron Fist
Level 6
Melee Weapons +10 (31), Medicine +5 (36)
Iron Fist
Level 7
Lockpick +5 (36), Melee Weapons +10 (41)
Toughness
Level 8
Sneak +5 (50), Unarmed +5 (51), Melee Weapons +5 (46)
Bloody Mess
Level 9
Sneak +5 (55), Unarmed +4 (55), Melee Weapons +5 (51), Medicine +1 (37)
Strong Back
Level 10
Sneak +5 (60), Unarmed +5 (60), Melee Weapons +5 (56)
Finesse
Level 11
Sneak +5 (65), Unarmed +5 (65), Melee Weapons +5 (61)
Mysterious Stranger
Level 12
Sneak +5 (70), Unarmed +5 (70), Melee Weapons +5 (66)
Life Giver
Level 13
Lockpick +2 (38), Repair +5 (46), Melee Weapons +4 (70), Medicine +4 (41)
Silent Running
Bobblehead (Perception)
Level 14
Unarmed +5 (75), Repair +5 (51), Melee Weapons +5 (75)
Adamantium Skeleton
Level 15
Unarmed +5 (80), Melee Weapons +5 (80), Medicine +5 (46)
Intense Training (PE)
Level 16
Lockpick +4 (46), Repair +5 (56), Explosives +1 (18), Medicine +5 (51)
Chem Resistant
Level 17
Sneak +1 (81), Lockpick +4 (50), Unarmed +1 (81), Explosives +8 (26), Melee Weapons +1 (81)
Better Criticals
Level 18
Unarmed +5 (86), Medicine +10 (61)
Paralyzing Palm
Level 19
Sneak +5 (86), Lockpick +5 (55), Medicine +5 (66)
Light Step
Level 20
Lockpick +6 (61), Repair +5 (61), Medicine +4 (70)
Ninja
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