Strength
9
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
96
 
Big Guns
90
 
Energy Weapons
98
 
Explosives
96
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
98
 
Repair
82
 
Science
90
 
Small Guns
96
 
Sneak
89
 
Speech
100
 
Unarmed
37
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Demolition Expert (3)
Educated
Explorer
Finesse
Grim Reaper's Sprint
Intense Training (6)
Life Giver
Light Step
Master Trader
Pyromaniac
Quantum Chemist
Rad Resistance
Strong Back
Toughness
Warmonger
Level 1
ST 4 PE 5 EN 7 CH 4 IN 9 AG 4 LK 7
Science, Repair, and Medicine
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Level 2
Lockpick +5 (23), Repair +5 (46), Science +5 (46), Big Guns +5 (29)
Intense Training (EN)
Level 3
Lockpick +9 (33), Repair +3 (50), Science +3 (50), Medicine +5 (47)
Intense Training (LK)
Level 4
Lockpick +17 (50), Medicine +3 (50)
Educated
Level 5
Lockpick +5 (55), Speech +13 (30), Big Guns +5 (37)
Intense Training (EN)
Level 6
Lockpick +5 (60), Speech +10 (40), Big Guns +8 (45)
Bloody Mess
Level 7
Repair +10 (60), Barter +3 (20), Science +10 (60)
Toughness
Level 8
Speech +10 (50), Barter +3 (23), Medicine +5 (55), Big Guns +5 (50)
Strong Back
Level 9
Energy Weapons +1 (20), Barter +7 (30), Medicine +5 (60), Big Guns +10 (60)
Intense Training (LK)
Level 10
Energy Weapons +5 (25), Lockpick +5 (65), Speech +5 (55), Barter +5 (35), Melee Weapons +3 (20)
Finesse
Level 11
Lockpick +13 (78), Speech +5 (60), Barter +5 (40)
Comprehension
Bobblehead (Repair)
Level 12
Lockpick +2 (80), Explosives +1 (20), Barter +10 (50), Big Guns +10 (70)
Life Giver
Level 13
Speech +3 (65), Science +10 (70), Big Guns +10 (80)
Intense Training (CH)
Level 14
Speech +5 (70), Barter +8 (60), Medicine +10 (70)
Master Trader
Level 15
Energy Weapons +3 (38), Repair +10 (80), Science +10 (80)
Cyborg
Level 16
Energy Weapons +2 (40), Explosives +11 (31), Barter +10 (70)
Better Criticals
Level 17
Energy Weapons +4 (44), Speech +5 (75), Explosives +9 (40), Barter +5 (75)
Intense Training (AG)
Level 18
Energy Weapons +6 (50), Speech +2 (77), Explosives +10 (50), Medicine +5 (75)
Action Boy/Girl
Level 19
Energy Weapons +10 (60), Speech +3 (80), Explosives +10 (60)
Demolition Expert
Level 20
Energy Weapons +10 (70), Melee Weapons +8 (28), Medicine +5 (80)
Demolition Expert
Level 21
Energy Weapons +10 (80), Explosives +10 (70), Melee Weapons +3 (31)
Demolition Expert
Level 22
Explosives +10 (80), Melee Weapons +13 (44)
Quantum Chemist
Level 23
Barter +5 (80), Melee Weapons +18 (62)
Pyromaniac
Level 24
Lockpick +5 (85), Melee Weapons +18 (80)
Explorer
Level 25
Lockpick +5 (90), Speech +8 (88), Medicine +10 (90)
Light Step
Level 26
Small Guns +23 (42)
Commando
Level 27
Small Guns +23 (65)
Rad Resistance
Level 28
Sneak +8 (27), Small Guns +15 (80)
Warmonger
Level 29
Sneak +23 (50)
Grim Reaper's Sprint
Level 30
Sneak +23 (79)
Almost Perfect
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Nikola Tesla and You => Energy Weapons +2 (98)
Dean's Electronics => Repair +2 (82)
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