Level 1
ST 8 PE 7 EN 5 CH 1 IN 7 AG 4 LK 8
Energy Weapons, Sneak, and Science
Level 2
Sneak +1 (32), Melee Weapons +16 (38)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Sneak +3 (35), Lockpick +5 (25), Repair +3 (25), Science +2 (39), Melee Weapons +2 (40), Medicine +3 (25)
Lady Killer/Black Widow
Level 4
Sneak +2 (37), Repair +5 (30), Science +1 (40), Melee Weapons +10 (50)
Educated
Level 5
Sneak +3 (40), Energy Weapons +10 (45), Science +8 (48)
Comprehension
Level 6
Energy Weapons +5 (50), Repair +6 (36), Explosives +8 (28), Science +2 (50)
Toughness
Duck and Cover! => Explosives +2 (30)
Level 7
Repair +1 (37), Explosives +20 (50)
Demolition Expert
Bobblehead (Strength)
Bobblehead (Medicine)
Level 8
Energy Weapons +21 (71)
Strong Back
Level 9
Energy Weapons +6 (77), Medicine +15 (50)
Demolition Expert
Level 10
Energy Weapons +3 (80), Repair +18 (55)
Finesse
Ant Might
Level 11
Sneak +16 (56), Repair +5 (60)
Night Person
Level 12
Sneak +9 (65), Melee Weapons +12 (66)
Robotics Expert
Bobblehead (Agility)
Level 13
Sneak +3 (80), Repair +9 (69), Melee Weapons +9 (75)
Silent Running
Level 14
Repair +1 (70), Science +10 (60), Medicine +10 (60)
Cyborg
Level 15
Repair +20 (90), Melee Weapons +1 (76)
Chemist
Level 16
Sneak +2 (82), Science +15 (75), Melee Weapons +4 (80)
Better Criticals
Level 17
Sneak +8 (90), Small Guns +1 (19), Unarmed +1 (17), Speech +1 (9), Barter +1 (9), Melee Weapons +8 (88), Big Guns +1 (17)
Mister Sandman
Level 18
Explosives +4 (54), Science +5 (80), Melee Weapons +2 (90), Medicine +10 (70)
Light Step
Level 19
Explosives +16 (70), Science +5 (85)
Demolition Expert
Level 20
Lockpick +21 (46)
Ninja
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Charisma)
Bobblehead (Endurance)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (85)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Pugilism Illustrated => Unarmed +2 (32)
Barkskin