Strength
2
 
Perception
4
 
Endurance
2
 
Charisma
8
 
Intelligence
8
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
22
 
Big Guns
10
 
Energy Weapons
29
 
Explosives
14
 
Lockpick
14
 
Medicine
37
 
Melee Weapons
10
 
Repair
37
 
Science
22
 
Small Guns
22
 
Sneak
22
 
Speech
22
 
Unarmed
10
 
Level 1
ST 2 PE 4 EN 2 CH 8 IN 8 AG 8 LK 8
Energy Weapons, Repair, and Medicine
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