Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
19
 
Big Guns
15
 
Energy Weapons
38
 
Explosives
17
 
Lockpick
20
 
Medicine
17
 
Melee Weapons
15
 
Repair
35
 
Science
17
 
Small Guns
44
 
Sneak
15
 
Speech
45
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 5 PE 6 EN 5 CH 7 IN 6 AG 5 LK 6
Small Guns, Speech, and Energy Weapons
Level 2
Small Guns +4 (39), Energy Weapons +3 (35), Speech +6 (40), Repair +3 (25)
Gun Nut
Level 3
Energy Weapons +3 (38), Lockpick +3 (20), Speech +5 (45), Repair +5 (35)
Gun Nut
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