Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 6 LK 8
Small Guns, Energy Weapons, Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +2 (35), Lockpick +17 (50)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +5 (40), Energy Weapons +7 (40), Science +4 (35), Medicine +4 (45)
Daddy's Boy/Girl
Level 4
Lockpick +10 (60), Science +5 (40), Medicine +5 (50)
Educated
Wired Reflexes
Level 5
Energy Weapons +10 (50), Lockpick +9 (69), Repair +4 (30)
Daddy's Boy/Girl
Level 6
Small Guns +12 (52), Energy Weapons +10 (60), Lockpick +1 (70)
Gunslinger
Level 7
Small Guns +13 (65), Repair +10 (40)
Toughness
Level 8
Small Guns +15 (80), Repair +8 (48)
Strong Back
Bobblehead (Repair)
Level 9
Small Guns +10 (90), Lockpick +11 (81), Repair +2 (60)
Commando
Bobblehead (Science)
Level 10
Lockpick +4 (85), Repair +19 (79)
Daddy's Boy/Girl
Level 11
Energy Weapons +10 (70), Repair +13 (92)
Finesse
Bobblehead (Lockpick)
Level 12
Energy Weapons +10 (80), Repair +3 (95), Science +10 (70)
Sniper
Bobblehead (Small Guns)
Level 13
Energy Weapons +10 (90), Science +10 (80), Melee Weapons +3 (26)
Little Leaguer
Level 14
Speech +22 (30), Barter +1 (9)
Cyborg
Bobblehead (Energy Weapons)
Ant Might
Barkskin
Power Armor Training
Level 15
Speech +20 (50), Medicine +3 (63)
Intense Training (EN)
Bobblehead (Luck)
Bobblehead (Barter)
Level 16
Barter +17 (37), Medicine +6 (70)
Action Boy/Girl
Level 17
Science +9 (90), Medicine +14 (84)
Tag! (Barter)
Level 18
Barter +7 (59), Medicine +16 (100)
Better Criticals
Hematophage
Rad Regeneration
Level 19
Barter +23 (82)
Life Giver
Level 20
Speech +9 (60), Explosives +6 (30), Barter +8 (90)
Grim Reaper's Sprint
Bobblehead (Sneak)