Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
15%
 
Hit Points
410
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
67
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
32
 
Medicine
60
 
Melee Weapons
100
 
Repair
50
 
Science
63
 
Small Guns
100
 
Sneak
100
 
Speech
67
 
Unarmed
85
 
Ant Sight
Barkskin
Covert Ops
Cyborg
Educated
Gun Nut (3)
Hematophage
Iron Fist (3)
Little Leaguer (3)
Ninja
Power Armor Training
Rad Regeneration
Scoundrel (2)
Silent Running
Size Matters (3)
Tag!
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Sneak, Energy Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Small Guns +1 (50), Energy Weapons +6 (50), Unarmed +3 (30), Sneak +6 (50), Explosives +1 (30), Big Guns +3 (30)
Gun Nut
Level 3
Small Guns +5 (60), Energy Weapons +10 (60), Sneak +5 (55)
Gun Nut
Level 4
Small Guns +5 (65), Energy Weapons +5 (65), Sneak +10 (65)
Educated
Level 5
Energy Weapons +5 (70), Sneak +5 (70), Science +3 (38), Big Guns +10 (40)
Gun Nut
Level 6
Small Guns +5 (75), Energy Weapons +5 (75), Speech +3 (30), Sneak +5 (75), Big Guns +5 (45)
Little Leaguer
Level 7
Small Guns +5 (80), Energy Weapons +5 (80), Sneak +5 (80), Barter +3 (30), Big Guns +5 (50)
Little Leaguer
Level 8
Small Guns +5 (85), Energy Weapons +5 (85), Sneak +5 (85), Melee Weapons +3 (40), Medicine +5 (40)
Size Matters
Level 9
Small Guns +5 (90), Energy Weapons +5 (90), Sneak +5 (90), Science +2 (40), Medicine +6 (46)
Size Matters
Level 10
Small Guns +10 (100), Science +4 (44), Big Guns +5 (100), Medicine +4 (50)
Size Matters
Level 11
Science +13 (57), Medicine +10 (60)
Little Leaguer
Level 12
Unarmed +15 (45), Science +3 (60), Melee Weapons +5 (50)
Silent Running
Level 13
Unarmed +10 (60), Melee Weapons +13 (63)
Iron Fist
Level 14
Unarmed +10 (70), Explosives +6 (51), Melee Weapons +7 (70)
Cyborg
Level 15
Unarmed +10 (85), Explosives +3 (54), Melee Weapons +10 (80)
Iron Fist
Level 16
Unarmed +5 (95), Explosives +3 (57), Melee Weapons +15 (95)
Iron Fist
Level 17
Unarmed +5 (100), Explosives +13 (85), Melee Weapons +5 (100)
Tag! (Explosives)
Level 18
Speech +4 (39), Explosives +15 (100), Barter +4 (39)
Scoundrel
Level 19
Speech +12 (56), Barter +11 (55)
Scoundrel
Level 20
Speech +11 (67), Barter +12 (67)
Ninja
Covert Ops
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