Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
15
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
19
 
Lockpick
34
 
Medicine
21
 
Melee Weapons
19
 
Repair
36
 
Science
36
 
Small Guns
19
 
Sneak
19
 
Speech
15
 
Unarmed
17
 
Intense Training
Level 1
ST 7 PE 7 EN 6 CH 1 IN 8 AG 7 LK 4
Repair, Science, and Lockpick
Level 2
Energy Weapons +2 (21), Speech +8 (15), Barter +8 (15)
Intense Training (LK)
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