Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
3
 
Intelligence
10
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
3%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
10
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
60
 
Medicine
40
 
Melee Weapons
14
 
Repair
70
 
Science
25
 
Small Guns
55
 
Sneak
45
 
Speech
10
 
Unarmed
18
 
Gun Nut (2)
Pitt Fighter
Power Armor Training
Swift Learner
Thief
Level 1
ST 5 PE 6 EN 7 CH 3 IN 10 AG 6 LK 3
Lockpick, Repair, and Small Guns
Bobblehead (Lockpick)
Level 2
Sneak +4 (20), Small Guns +4 (40), Lockpick +9 (50), Repair +1 (45), Science +1 (25), Medicine +1 (25)
Gun Nut
Level 3
Small Guns +10 (50), Repair +5 (50), Medicine +5 (30)
Thief
Pitt Fighter
Level 4
Sneak +5 (30), Lockpick +5 (60), Repair +5 (60), Medicine +5 (35)
Gun Nut
Power Armor Training
Bobblehead (Sneak)
Level 5
Sneak +5 (45), Repair +10 (70), Medicine +5 (40)
Swift Learner
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