Strength
5
 
Perception
7
 
Endurance
3
 
Charisma
7
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
19
 
Big Guns
11
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
27
 
Medicine
50
 
Melee Weapons
15
 
Repair
35
 
Science
40
 
Small Guns
40
 
Sneak
19
 
Speech
19
 
Unarmed
11
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 3 CH 6 IN 8 AG 7 LK 5
Medicine, Science, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +2 (36), Lockpick +8 (25), Science +4 (40), Medicine +4 (50)
Intense Training (CH)
Level 3
Small Guns +4 (40), Repair +14 (35)
Intense Training (PE)
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