Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
6
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
8%
 
Hit Points
430
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
77
 
Lockpick
38
 
Medicine
42
 
Melee Weapons
35
 
Repair
42
 
Science
45
 
Small Guns
45
 
Sneak
27
 
Speech
27
 
Unarmed
35
 
Ant Sight
Barkskin
Covert Ops
Daddy's Boy/Girl (3)
Gun Nut (3)
Intense Training (7)
Pitt Fighter
Superior Defender
Wired Reflexes
Level 1
ST 10 PE 5 EN 5 CH 5 IN 5 AG 5 LK 5
Barter, Big Guns, and Energy Weapons
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Strength)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Covert Ops
Pitt Fighter
Superior Defender
Wired Reflexes
Level 2
Barter +16 (58)
Daddy's Boy/Girl
Level 3
Barter +16 (74)
Daddy's Boy/Girl
Level 4
Barter +16 (90)
Daddy's Boy/Girl
Level 5
Barter +10 (100), Big Guns +6 (48)
Gun Nut
Level 6
Big Guns +16 (64)
Gun Nut
Level 7
Big Guns +16 (80)
Gun Nut
Level 8
Big Guns +16 (96)
Intense Training (PE)
Level 9
Energy Weapons +12 (60), Big Guns +4 (100)
Intense Training (PE)
Level 10
Energy Weapons +16 (78)
Intense Training (PE)
Level 11
Energy Weapons +16 (94)
Intense Training (EN)
Level 12
Energy Weapons +6 (100), Explosives +10 (45)
Intense Training (EN)
Level 13
Explosives +16 (61)
Intense Training (EN)
Level 14
Explosives +16 (77)
Intense Training (EN)
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