Strength
10
 
Perception
1
 
Endurance
7
 
Charisma
6
 
Intelligence
6
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
15
 
Big Guns
17
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
15
 
Melee Weapons
23
 
Repair
15
 
Science
15
 
Small Guns
21
 
Sneak
21
 
Speech
15
 
Unarmed
17
 
Level 1
ST 10 PE 1 EN 7 CH 6 IN 6 AG 9 LK 1
Explosives, Lockpick, and Energy Weapons
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