Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
340
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
50
 
Big Guns
15
 
Energy Weapons
48
 
Explosives
60
 
Lockpick
85
 
Medicine
50
 
Melee Weapons
15
 
Repair
85
 
Science
90
 
Small Guns
85
 
Sneak
60
 
Speech
50
 
Unarmed
15
 
Ant Sight
Daddy's Boy/Girl (3)
Educated
Gun Nut (3)
Hematophage
Intense Training (2)
Rad Regeneration
Silent Running
Strong Back
Thief (3)
Level 1
ST 5 PE 7 EN 5 CH 6 IN 7 AG 5 LK 5
Lockpick, Science, and Speech
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Medicine)
Ant Sight
Hematophage
Rad Regeneration
Level 2
Small Guns +13 (28), Lockpick +4 (40)
Intense Training (IN)
Level 3
Small Guns +2 (35), Repair +5 (41), Explosives +4 (25), Barter +3 (20), Science +4 (40)
Gun Nut
Level 4
Small Guns +5 (40), Lockpick +10 (50), Repair +3 (44)
Educated
Level 5
Small Guns +2 (44), Speech +8 (50), Repair +1 (45), Science +10 (50)
Intense Training (AG)
Level 6
Sneak +3 (30), Small Guns +3 (52), Explosives +5 (30), Barter +10 (30)
Gun Nut
Level 7
Sneak +3 (33), Small Guns +3 (60), Repair +5 (60), Barter +10 (40)
Gun Nut
Level 8
Sneak +2 (35), Explosives +9 (39), Barter +10 (50)
Strong Back
Level 9
Lockpick +20 (75), Explosives +1 (40)
Thief
Level 10
Small Guns +1 (61), Explosives +10 (50), Science +10 (60)
Thief
Level 11
Small Guns +6 (67), Repair +10 (70), Science +5 (65)
Thief
Level 12
Small Guns +8 (75), Repair +3 (73), Science +10 (75)
Silent Running
Level 13
Small Guns +5 (80), Repair +7 (80), Explosives +9 (59)
Daddy's Boy/Girl
Level 14
Small Guns +5 (85), Energy Weapons +10 (31), Repair +5 (85), Explosives +1 (60)
Daddy's Boy/Girl
Level 15
Energy Weapons +17 (48), Medicine +4 (50)
Daddy's Boy/Girl
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