Strength
10
 
Perception
10
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
390
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
44
 
Big Guns
17
 
Energy Weapons
100
 
Explosives
44
 
Lockpick
46
 
Medicine
97
 
Melee Weapons
50
 
Repair
100
 
Science
60
 
Small Guns
100
 
Sneak
40
 
Speech
30
 
Unarmed
40
 
Ant Might
Barkskin
Better Criticals
Commando
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (8)
Scrounger
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 6 LK 8
Explosives, Small Guns, Speech
Bobblehead (Medicine)
Level 2
Small Guns +6 (40), Lockpick +6 (25), Repair +5 (30), Medicine +2 (37)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Speech +6 (30), Repair +3 (35), Medicine +11 (50)
Intense Training (PE)
Level 4
Energy Weapons +9 (30), Repair +5 (40), Barter +6 (15)
Comprehension
Level 5
Barter +20 (35)
Educated
Level 6
Lockpick +13 (40), Sneak +1 (20), Barter +9 (44)
Toughness
Level 7
Sneak +20 (40), Explosives +2 (40), Melee Weapons +1 (18)
Intense Training (PE)
Level 8
Unarmed +1 (18), Melee Weapons +22 (40)
Strong Back
Level 9
Small Guns +1 (41), Unarmed +22 (40)
Commando
Level 10
Small Guns +23 (64)
Finesse
Bobblehead (Luck)
Level 11
Small Guns +23 (87)
Scrounger
Level 12
Small Guns +13 (100), Energy Weapons +10 (42)
Sniper
Level 13
Energy Weapons +23 (67)
Intense Training (PE)
Level 14
Science +13 (40), Medicine +10 (60)
Intense Training (ST)
Bobblehead (Perception)
Level 15
Energy Weapons +3 (82), Science +20 (60)
Cyborg
Level 16
Energy Weapons +18 (100), Repair +5 (45)
Better Criticals
Level 17
Repair +23 (68)
Intense Training (ST)
Level 18
Repair +23 (91)
Intense Training (ST)
Bobblehead (Strength)
Level 19
Repair +9 (100), Medicine +14 (74)
Intense Training (ST)
Ant Might
Barkskin
Wired Reflexes
Level 20
Medicine +23 (97)
Grim Reaper's Sprint
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