Strength
1
 
Perception
7
 
Endurance
3
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
15
 
Big Guns
11
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
40
 
Melee Weapons
7
 
Repair
40
 
Science
40
 
Small Guns
21
 
Sneak
21
 
Speech
15
 
Unarmed
11
 
Level 1
ST 1 PE 7 EN 3 CH 5 IN 10 AG 8 LK 6
Medicine, Repair, and Science
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