Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
37
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
37
 
Lockpick
30
 
Medicine
40
 
Melee Weapons
15
 
Repair
35
 
Science
25
 
Small Guns
54
 
Sneak
26
 
Speech
25
 
Unarmed
15
 
Comprehension
Educated
Intense Training
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Lockpick, and Barter
Bobblehead (Medicine)
Level 2
Small Guns +5 (37), Speech +10 (25), Repair +2 (25), Science +2 (25)
Swift Learner
Level 3
Small Guns +13 (52), Explosives +6 (21)
Intense Training (AG)
Level 4
Sneak +3 (22), Repair +5 (30), Explosives +9 (30), Medicine +2 (35)
Educated
Level 5
Small Guns +2 (54), Repair +5 (35), Explosives +5 (35), Barter +5 (35), Medicine +5 (40)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
Chinese Army: Special Ops Training Manual => Sneak +2 (26)
Duck and Cover! => Explosives +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
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