Level 1
ST 5 PE 6 EN 6 CH 1 IN 10 AG 6 LK 6
Small Guns, Repair, and Speech
Ant Might
Barkskin
Ghoul Ecology
Covert Ops
Pitt Fighter
Wired Reflexes
Level 2
Barter +18 (25), Big Guns +2 (19)
Intense Training (ST)
Level 3
Energy Weapons +6 (25), Lockpick +2 (24), Explosives +6 (25), Big Guns +6 (25)
Intense Training (PE)
Level 4
Sneak +8 (25), Lockpick +1 (25), Unarmed +2 (21), Speech +3 (25), Melee Weapons +6 (25)
Intense Training (EN)
Level 5
Small Guns +13 (50), Lockpick +3 (28), Unarmed +4 (25)
Intense Training (AG)
Level 6
Lockpick +10 (39), Science +10 (39)
Intense Training (LK)
Level 7
Lockpick +9 (48), Science +11 (50)
Intense Training (ST)
Level 8
Repair +9 (50), Medicine +11 (37)
Intense Training (PE)
Level 9
Speech +10 (36), Barter +10 (36)
Intense Training (EN)
Level 10
Speech +10 (46), Barter +10 (46)
Intense Training (AG)
Level 11
Small Guns +1 (54), Energy Weapons +2 (30), Unarmed +2 (30), Speech +4 (50), Explosives +2 (30), Barter +4 (50), Melee Weapons +2 (30), Medicine +3 (40)
Intense Training (LK)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)