Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
82
 
Big Guns
72
 
Energy Weapons
100
 
Explosives
62
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
62
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
62
 
Speech
82
 
Unarmed
72
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Bloody Mess
Child at Heart
Comprehension
Concentrated Fire
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (3)
Lady Killer/Black Widow
Lawbringer
Life Giver
Light Step
Nerves of Steel
Rad Absorption
Rad Resistance
Robotics Expert
Scrounger
Sniper
Strong Back
Tag!
Toughness
Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 6 LK 5
Small Guns, Repair, and Medicine
Level 2
Small Guns +5 (37), Lockpick +8 (25), Science +3 (20)
Lady Killer/Black Widow
Level 3
Small Guns +5 (42), Lockpick +11 (36)
Intense Training (EN)
Level 4
Small Guns +3 (45), Lockpick +13 (49)
Educated
Level 5
Small Guns +5 (50), Lockpick +1 (50), Science +13 (33)
Comprehension
Level 6
Small Guns +2 (52), Science +17 (50)
Child at Heart
Level 7
Repair +19 (51)
Toughness
Level 8
Small Guns +8 (60), Repair +11 (62)
Strong Back
Level 9
Small Guns +5 (65), Repair +14 (76)
Scrounger
Level 10
Small Guns +5 (70), Repair +14 (90)
Finesse
Level 11
Small Guns +5 (75), Lockpick +4 (54), Repair +10 (100)
Rad Resistance
Level 12
Small Guns +6 (81), Lockpick +13 (67)
Life Giver
Level 13
Energy Weapons +5 (22), Lockpick +8 (75), Science +6 (56)
Fast Metabolism
Level 14
Energy Weapons +5 (27), Science +14 (70)
Lawbringer
Level 15
Energy Weapons +5 (32), Lockpick +9 (84), Science +5 (75)
Adamantium Skeleton
Level 16
Lockpick +16 (100), Science +3 (78)
Tag! (Energy Weapons)
Level 17
Energy Weapons +5 (52), Science +14 (92)
Action Boy/Girl
Level 18
Energy Weapons +5 (57), Science +8 (100), Medicine +6 (38)
Intense Training (AG)
Level 19
Energy Weapons +5 (62), Medicine +14 (52)
Light Step
Level 20
Energy Weapons +5 (67), Medicine +14 (66)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (82), Medicine +14 (80)
Cyborg
Level 22
Energy Weapons +2 (84), Speech +4 (19), Explosives +2 (19), Barter +4 (19), Melee Weapons +2 (19), Medicine +4 (84), Big Guns +1 (20)
Bloody Mess
Level 23
Sneak +3 (22), Unarmed +3 (22), Speech +3 (22), Explosives +3 (22), Barter +2 (21), Melee Weapons +3 (22), Big Guns +2 (22)
Entomologist
Level 24
Sneak +3 (25), Unarmed +3 (25), Speech +2 (24), Explosives +2 (24), Barter +3 (24), Melee Weapons +3 (25), Big Guns +3 (25)
Robotics Expert
Level 25
Sneak +2 (27), Unarmed +2 (27), Speech +3 (27), Explosives +4 (28), Barter +3 (27), Melee Weapons +2 (27), Big Guns +3 (28)
Concentrated Fire
Level 26
Sneak +3 (30), Unarmed +3 (30), Speech +3 (30), Explosives +2 (30), Barter +3 (30), Melee Weapons +3 (30), Big Guns +2 (30)
Nerves of Steel
Level 27
Sneak +2 (32), Unarmed +3 (33), Speech +3 (33), Explosives +3 (33), Barter +2 (32), Melee Weapons +3 (33), Big Guns +3 (33)
Sniper
Level 28
Sneak +3 (35), Unarmed +3 (36), Speech +2 (35), Explosives +2 (35), Barter +3 (35), Melee Weapons +3 (36), Big Guns +3 (36)
Rad Absorption
Level 29
Sneak +3 (38), Unarmed +2 (38), Speech +4 (41), Explosives +2 (37), Barter +4 (41), Melee Weapons +2 (38), Big Guns +2 (38)
Intense Training (CH)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Pugilism Illustrated => Unarmed +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (51)
Pugilism Illustrated => Unarmed +2 (42)
Pugilism Illustrated => Unarmed +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (53)
Pugilism Illustrated => Unarmed +2 (46)
Lying, Congressional Style => Speech +2 (43)
Lying, Congressional Style => Speech +2 (45)
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Duck and Cover! => Explosives +2 (39)
Duck and Cover! => Explosives +2 (41)
Pugilism Illustrated => Unarmed +2 (48)
Pugilism Illustrated => Unarmed +2 (50)
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
Grognak the Barbarian => Melee Weapons +2 (40)
Grognak the Barbarian => Melee Weapons +2 (42)
Lying, Congressional Style => Speech +2 (51)
Lying, Congressional Style => Speech +2 (53)
Level 30
Speech +9 (70), Explosives +1 (50), Barter +9 (70)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
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