Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
3
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
13
 
Barter
15
 
Big Guns
15
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
19
 
Medicine
11
 
Melee Weapons
17
 
Repair
11
 
Science
11
 
Small Guns
36
 
Sneak
36
 
Speech
15
 
Unarmed
15
 
Wired Reflexes
Level 1
ST 6 PE 7 EN 5 CH 5 IN 3 AG 8 LK 6
Energy Weapons, Small Guns, and Sneak
Wired Reflexes
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