Level 1
ST 5 PE 6 EN 5 CH 4 IN 7 AG 7 LK 6
Lockpick, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Lockpick +9 (41), Explosives +8 (25)
Intense Training (CH)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Lockpick +17 (68)
Lady Killer/Black Widow
Ant Sight
Rad Regeneration
Wired Reflexes
Level 4
Sneak +1 (35), Small Guns +1 (20), Energy Weapons +1 (20), Unarmed +10 (35), Repair +1 (45), Explosives +3 (40)
Comprehension
Big Book of Science => Science +2 (31)
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Level 5
Repair +5 (50), Explosives +5 (45), Science +1 (80), Medicine +6 (35)
Entomologist
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
Level 6
Sneak +5 (50), Small Guns +5 (25), Energy Weapons +2 (22), Medicine +5 (40)
Toughness
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Level 7
Small Guns +10 (35), Energy Weapons +2 (24), Repair +5 (55)
Gunslinger
Barkskin
Level 8
Small Guns +10 (45), Energy Weapons +2 (26), Explosives +5 (50)
Strong Back
Level 9
Small Guns +10 (55), Energy Weapons +2 (28), Melee Weapons +5 (30)
Commando
Level 10
Small Guns +5 (60), Energy Weapons +2 (30), Explosives +5 (55), Melee Weapons +5 (35)
Finesse
Level 11
Energy Weapons +2 (32), Unarmed +5 (40), Repair +5 (60), Medicine +5 (45)
Iron Fist
Level 12
Energy Weapons +2 (34), Unarmed +5 (45), Explosives +5 (60), Medicine +5 (50)
Silent Running
Level 13
Energy Weapons +2 (36), Unarmed +5 (50), Melee Weapons +5 (40), Medicine +5 (55)
Sniper
Level 14
Small Guns +5 (65), Energy Weapons +2 (48), Unarmed +5 (55), Medicine +5 (60)
Cyborg
Level 15
Sneak +5 (65), Energy Weapons +2 (50), Unarmed +5 (60), Melee Weapons +5 (45)
Robotics Expert
Level 16
Energy Weapons +2 (52), Unarmed +5 (65), Melee Weapons +10 (55)
Action Boy/Girl
Level 17
Energy Weapons +2 (54), Unarmed +5 (70), Repair +5 (65), Melee Weapons +5 (60)
Better Criticals
Level 18
Sneak +5 (70), Small Guns +5 (70), Energy Weapons +2 (56), Melee Weapons +5 (65)
Paralyzing Palm
Level 19
Energy Weapons +2 (58), Speech +10 (35), Barter +5 (30)
Demolition Expert
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Level 20
Energy Weapons +2 (70), Speech +5 (40), Barter +5 (35), Melee Weapons +5 (70)
Grim Reaper's Sprint
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
Dean's Electronics => Repair +2 (67)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Grognak the Barbarian => Melee Weapons +2 (82)
Grognak the Barbarian => Melee Weapons +2 (84)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Lying, Congressional Style => Speech +2 (42)
Lying, Congressional Style => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Lying, Congressional Style => Speech +2 (48)
Lying, Congressional Style => Speech +2 (50)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Nikola Tesla and You => Energy Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (78)
Nikola Tesla and You => Energy Weapons +2 (80)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Paradise Lost => Speech +2 (56)
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Pugilism Illustrated => Unarmed +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Level 21
Speech +4 (60), Repair +1 (80), Barter +8 (55), Medicine +4 (80)
Ninja
Level 22
Sneak +1 (85), Speech +5 (65), Explosives +1 (75), Barter +10 (65)
Quantum Chemist
Level 23
Energy Weapons +1 (85), Speech +5 (70), Explosives +5 (80), Barter +5 (70), Science +1 (81)
Concentrated Fire
Level 24
Speech +5 (75), Repair +2 (82), Explosives +2 (82), Barter +5 (75), Science +1 (82), Medicine +2 (82)
Lawbringer
Level 25
Speech +5 (80), Repair +1 (83), Barter +5 (80), Science +1 (83), Big Guns +5 (80)
Contract Killer
Level 26
Speech +2 (82), Repair +2 (85), Explosives +3 (85), Barter +2 (82), Science +2 (85), Melee Weapons +1 (85), Medicine +3 (85), Big Guns +2 (82)
Demolition Expert
Level 27
Sneak +2 (87), Energy Weapons +3 (88), Repair +3 (88), Explosives +3 (88), Science +3 (88), Medicine +3 (88)
Iron Fist
Level 28
Sneak +1 (88), Speech +5 (87), Barter +5 (87), Melee Weapons +2 (87), Big Guns +4 (86)
Demolition Expert
Level 29
Sneak +2 (90), Energy Weapons +2 (90), Unarmed +1 (87), Repair +3 (91), Explosives +2 (90), Science +3 (91), Medicine +3 (91), Big Guns +1 (87)
Iron Fist
Level 30
Sneak +2 (98), Energy Weapons +2 (98), Unarmed +1 (98), Speech +2 (99), Repair +1 (98), Explosives +2 (98), Barter +2 (99), Science +1 (98), Melee Weapons +2 (99), Medicine +1 (98), Big Guns +1 (98)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Auto Expert
Booster Shot
Covert Ops
Ghoul Ecology
Pitt Fighter
Power Armor Training
Xenotech Expert
Superior Defender
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)