Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
7
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
36
 
Melee Weapons
15
 
Repair
26
 
Science
36
 
Small Guns
24
 
Sneak
37
 
Speech
7
 
Unarmed
19
 
Gun Nut
Level 1
ST 5 PE 6 EN 7 CH 1 IN 8 AG 7 LK 6
Science, Medicine, and Lockpick
Level 2
Sneak +18 (37)
Gun Nut
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