Strength
1
 
Perception
8
 
Endurance
3
 
Charisma
5
 
Intelligence
8
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
15
 
Big Guns
11
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
36
 
Melee Weapons
7
 
Repair
21
 
Science
21
 
Small Guns
40
 
Sneak
40
 
Speech
15
 
Unarmed
11
 
Level 1
ST 1 PE 8 EN 3 CH 5 IN 8 AG 10 LK 5
Sneak, Medicine, and Small Guns
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