Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
40
 
Big Guns
20
 
Energy Weapons
17
 
Explosives
20
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
40
 
Repair
50
 
Science
20
 
Small Guns
30
 
Sneak
15
 
Speech
13
 
Unarmed
20
 
Educated
Gun Nut
Intense Training
Level 1
ST 7 PE 6 EN 7 CH 4 IN 6 AG 5 LK 5
Repair, Barter, and Melee Weapons
Level 2
Small Guns +5 (25), Lockpick +3 (20), Unarmed +1 (20), Repair +3 (40), Barter +2 (30), Melee Weapons +1 (35), Big Guns +1 (20)
Gun Nut
Level 3
Small Guns +5 (30), Repair +5 (47), Barter +5 (35), Medicine +1 (20)
Intense Training (IN)
Level 4
Repair +3 (50), Explosives +3 (20), Barter +5 (40), Science +1 (20), Melee Weapons +5 (40)
Educated
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