Strength
6
 
Perception
3
 
Endurance
10
 
Charisma
2
 
Intelligence
2
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
12
 
Barter
10
 
Big Guns
26
 
Energy Weapons
27
 
Explosives
12
 
Lockpick
12
 
Medicine
10
 
Melee Weapons
33
 
Repair
10
 
Science
10
 
Small Guns
41
 
Sneak
26
 
Speech
10
 
Unarmed
26
 
Level 1
ST 6 PE 3 EN 10 CH 2 IN 2 AG 10 LK 7
Energy Weapons, Melee Weapons, and Small Guns
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