Strength
9
 
Perception
5
 
Endurance
8
 
Charisma
1
 
Intelligence
5
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.5
 
Skill Points
15
 
Barter
8
 
Big Guns
22
 
Energy Weapons
20
 
Explosives
25
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
24
 
Repair
37
 
Science
19
 
Small Guns
35
 
Sneak
35
 
Speech
8
 
Unarmed
22
 
Intense Training (2)
Level 1
ST 8 PE 5 EN 7 CH 1 IN 5 AG 7 LK 7
Small Guns, Repair, and Sneak
Level 2
Repair +6 (37), Explosives +9 (25)
Intense Training (ST)
Level 3
Energy Weapons +4 (20), Lockpick +4 (20), Science +3 (19), Medicine +4 (20)
Intense Training (EN)
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