Strength
5
 
Perception
9
 
Endurance
3
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
16
 
Big Guns
12
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
24
 
Medicine
18
 
Melee Weapons
31
 
Repair
33
 
Science
18
 
Small Guns
31
 
Sneak
16
 
Speech
16
 
Unarmed
12
 
Level 1
ST 5 PE 9 EN 3 CH 5 IN 6 AG 5 LK 7
Small Guns, Repair, and Melee Weapons
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