Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
57
 
Medicine
40
 
Melee Weapons
15
 
Repair
40
 
Science
40
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Intense Training
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Science, Repair, and Medicine
Level 2
Lockpick +20 (35)
Swift Learner
Level 3
Lockpick +20 (57)
Intense Training (PE)
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