Strength
10
 
Perception
3
 
Endurance
6
 
Charisma
3
 
Intelligence
4
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
12
 
Big Guns
18
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
14
 
Melee Weapons
41
 
Repair
14
 
Science
14
 
Small Guns
18
 
Sneak
18
 
Speech
12
 
Unarmed
33
 
Level 1
ST 10 PE 3 EN 6 CH 3 IN 4 AG 6 LK 8
Unarmed, Melee Weapons, and Lockpick
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