Strength
7
 
Perception
10
 
Endurance
2
 
Charisma
8
 
Intelligence
3
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
19
 
Big Guns
22
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
23
 
Medicine
24
 
Melee Weapons
17
 
Repair
9
 
Science
9
 
Small Guns
19
 
Sneak
34
 
Speech
19
 
Unarmed
7
 
Level 1
ST 7 PE 10 EN 2 CH 8 IN 3 AG 8 LK 2
Sneak, Medicine, and Big Guns
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