Level 1
ST 3 PE 6 EN 5 CH 6 IN 6 AG 6 LK 8
Energy Weapons, Sneak, Small Guns
Level 2
Small Guns +7 (45), Energy Weapons +2 (35), Sneak +7 (40)
Gun Nut
Level 3
Small Guns +5 (55), Speech +2 (20), Repair +7 (35), Barter +2 (20)
Gun Nut
Level 4
Lockpick +12 (30), Science +4 (22)
Gun Nut
Level 5
Small Guns +5 (65), Science +8 (30), Medicine +3 (21)
Thief
Level 6
Small Guns +10 (75), Repair +6 (46)
Fortune Finder
Level 7
Small Guns +5 (81), Sneak +10 (56), Repair +1 (48)
Intense Training (LK)
Level 8
Small Guns +16 (97)
Commando
Level 9
Small Guns +3 (100), Energy Weapons +9 (45), Sneak +4 (60)
Scrounger
Level 10
Energy Weapons +5 (50), Repair +2 (50), Explosives +1 (20), Medicine +8 (30)
Finesse
Bobblehead (Luck)
Level 11
Repair +5 (55), Explosives +10 (30), Barter +1 (22)
Night Person
Level 12
Energy Weapons +10 (60), Science +6 (37)
Sniper
Level 13
Science +16 (53)
Silent Running
Level 14
Speech +4 (25), Sneak +10 (80), Science +2 (55)
Light Step
Level 15
Barter +3 (25), Melee Weapons +2 (15), Big Guns +1 (18), Medicine +10 (40)
Robotics Expert
Wired Reflexes
Booster Shot
Ant Sight
Covert Ops
Pitt Fighter
Rad Regeneration
Level 16
Energy Weapons +3 (65), Unarmed +1 (18), Repair +10 (65), Science +2 (60)
Action Boy/Girl
Level 17
Energy Weapons +15 (80), Big Guns +1 (19)
Better Criticals
Level 18
Energy Weapons +16 (96)
Concentrated Fire
Level 19
Energy Weapons +4 (100), Repair +12 (77)
Intense Training (AG)
Level 20
Repair +16 (93)
Grim Reaper's Sprint
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Energy Weapons)