Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
330
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
8
 
Big Guns
30
 
Energy Weapons
8
 
Explosives
13
 
Lockpick
13
 
Medicine
60
 
Melee Weapons
65
 
Repair
40
 
Science
50
 
Small Guns
8
 
Sneak
8
 
Speech
8
 
Unarmed
26
 
Educated
Little Leaguer
Swift Learner
Level 1
ST 10 PE 1 EN 10 CH 1 IN 10 AG 1 LK 7
Melee Weapons, Medicine, and Science
Level 2
Repair +1 (27), Science +3 (44), Melee Weapons +13 (59), Medicine +3 (44)
Little Leaguer
Level 3
Repair +6 (33), Science +4 (48), Melee Weapons +6 (65), Medicine +4 (48)
Swift Learner
Level 4
Lockpick +5 (13), Repair +7 (40), Science +2 (50), Medicine +2 (50), Big Guns +4 (30)
Educated
Bobblehead (Medicine)
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