Strength
7
 
Perception
8
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
9
 
Luck
6
 
Action Points
108
 
Carry Weight
270
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
410
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
60
 
Big Guns
92
 
Energy Weapons
90
 
Explosives
90
 
Lockpick
93
 
Medicine
75
 
Melee Weapons
29
 
Repair
75
 
Science
77
 
Small Guns
97
 
Sneak
67
 
Speech
50
 
Unarmed
27
 
Action Boy/Girl
Ant Sight
Better Criticals
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Intense Training (2)
Power Armor Training
Rad Regeneration
Scrounger
Size Matters (3)
Sniper
Strong Back
Wired Reflexes
Level 1
ST 6 PE 6 EN 5 CH 5 IN 6 AG 7 LK 5
Small Guns, Energy Weapons, Repair
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Small Guns +6 (40), Lockpick +10 (27)
Intense Training (IN)
Level 3
Small Guns +5 (50), Lockpick +6 (33), Science +6 (25)
Gun Nut
Dream Crusher
Level 4
Lockpick +10 (43), Repair +1 (40), Medicine +6 (35)
Comprehension
Level 5
Energy Weapons +4 (36), Lockpick +7 (50), Sneak +6 (25)
Educated
Bobblehead (Intelligence)
Bobblehead (Repair)
Level 6
Energy Weapons +8 (44), Explosives +13 (30)
Gun Nut
Ant Sight
Level 7
Speech +5 (20), Explosives +13 (45), Science +3 (30)
Gun Nut
Level 8
Explosives +5 (50), Barter +5 (20), Science +5 (35), Big Guns +5 (20), Medicine +1 (38)
Commando
Level 9
Energy Weapons +4 (50), Science +15 (50), Medicine +2 (40)
Strong Back
Rad Regeneration
Wired Reflexes
Hematophage
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Science)
Bobblehead (Speech)
Level 10
Lockpick +11 (65), Medicine +10 (50)
Scrounger
Level 11
Small Guns +5 (65), Lockpick +10 (75), Repair +6 (68)
Size Matters
Level 12
Small Guns +4 (69), Speech +8 (40), Medicine +9 (59)
Sniper
Level 13
Small Guns +6 (75), Energy Weapons +1 (53), Lockpick +5 (80), Explosives +8 (60), Medicine +1 (60)
Size Matters
Level 14
Small Guns +5 (80), Energy Weapons +2 (65), Repair +2 (70), Explosives +10 (70), Barter +2 (24)
Cyborg
Level 15
Speech +5 (45), Barter +16 (40)
Size Matters
Level 16
Energy Weapons +10 (75), Explosives +5 (75), Big Guns +6 (71)
Action Boy/Girl
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Duck and Cover! => Explosives +2 (77)
Level 17
Sneak +10 (37), Barter +5 (45), Science +1 (65), Big Guns +4 (75), Medicine +1 (61)
Intense Training (AG)
Level 18
Speech +5 (50), Sneak +11 (48), Barter +5 (50)
Concentrated Fire
Bobblehead (Luck)
Level 19
Energy Weapons +5 (80), Sneak +2 (50), Repair +5 (75), Big Guns +5 (80), Medicine +4 (65)
Better Criticals
Level 20
Sneak +3 (53), Explosives +3 (80), Science +5 (70), Medicine +10 (75)
Grim Reaper's Sprint
Covert Ops
Power Armor Training
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (55)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
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