Level 1
ST 6 PE 6 EN 5 CH 5 IN 5 AG 7 LK 6
Small Guns, Energy Weapons, Lockpick
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Lockpick +8 (40), Sneak +1 (20), Science +6 (23)
Intense Training (IN)
Level 3
Small Guns +1 (40), Energy Weapons +8 (40), Repair +5 (27), Science +2 (25)
Gun Nut
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Rad Regeneration
Ant Might
Dream Crusher
Hematophage
Wired Reflexes
Level 4
Lockpick +7 (50), Sneak +2 (25), Explosives +6 (26), Science +2 (30)
Educated
Level 5
Small Guns +7 (55), Sneak +4 (29), Repair +5 (40), Explosives +4 (30)
Gun Nut
Level 6
Energy Weapons +7 (50), Speech +2 (20), Repair +5 (50), Explosives +4 (34), Barter +2 (20)
Gun Nut
Level 7
Sneak +1 (30), Explosives +9 (43), Science +5 (35), Medicine +5 (35)
Comprehension
Level 8
Explosives +7 (50), Science +8 (43), Medicine +5 (40)
Commando
Level 9
Energy Weapons +5 (55), Speech +5 (25), Repair +5 (55), Barter +5 (25)
Scrounger
Level 10
Sneak +5 (35), Science +6 (49), Medicine +9 (49)
Strong Back
Level 11
Energy Weapons +5 (60), Barter +5 (30), Science +5 (54), Medicine +5 (54)
Finesse
Level 12
Lockpick +5 (55), Sneak +3 (38), Science +6 (60), Medicine +6 (60)
Sniper
Barkskin