Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
5
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
15
 
Big Guns
16
 
Energy Weapons
23
 
Explosives
20
 
Lockpick
20
 
Medicine
50
 
Melee Weapons
12
 
Repair
50
 
Science
16
 
Small Guns
60
 
Sneak
24
 
Speech
14
 
Unarmed
16
 
Educated
Swift Learner (3)
Level 1
ST 3 PE 7 EN 5 CH 4 IN 5 AG 9 LK 7
Repair, Small Guns, and Medicine
Level 2
Small Guns +11 (50), Repair +4 (35)
Swift Learner
Level 3
Small Guns +5 (55), Barter +1 (15), Medicine +9 (40)
Swift Learner
Level 4
Small Guns +5 (60), Repair +5 (40), Medicine +5 (45)
Educated
Level 5
Energy Weapons +3 (23), Repair +10 (50), Medicine +5 (50)
Swift Learner
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