Strength
6
 
Perception
7
 
Endurance
10
 
Charisma
6
 
Intelligence
10
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
11%
 
Dmg Resist
28%
 
Hit Points
520
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
85
 
Big Guns
84
 
Energy Weapons
84
 
Explosives
84
 
Lockpick
84
 
Medicine
85
 
Melee Weapons
84
 
Repair
85
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
85
 
Unarmed
84
 
Adamantium Skeleton
Ant Might
Barkskin
Booster Shot
Comprehension
Covert Ops
Cyborg
Educated
Finesse
Fortune Finder
Gun Nut (3)
Gunslinger
Intense Training (7)
Light Step
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Silent Running
Superior Defender
Tag!
Toughness
Wired Reflexes
Level 1
ST 4 PE 5 EN 10 CH 4 IN 7 AG 7 LK 3
Science, Sneak, and Unarmed
Level 2
Small Guns +5 (23), Unarmed +1 (40), Repair +6 (26), Barter +5 (17)
Intense Training (IN)
Bobblehead (Small Guns)
Covert Ops
Tales of a Junktown Jerky Vendor => Barter +1 (18)
Guns and Bullets => Small Guns +1 (37)
Level 3
Sneak +7 (40), Small Guns +3 (45), Lockpick +3 (20), Science +2 (40), Medicine +3 (23)
Gun Nut
Bobblehead (Speech)
Barkskin
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Level 4
Sneak +1 (42), Small Guns +1 (46), Energy Weapons +1 (15), Lockpick +1 (21), Unarmed +1 (41), Speech +1 (23), Repair +1 (32), Explosives +1 (15), Barter +1 (19), Science +6 (46), Melee Weapons +1 (13), Medicine +1 (24), Big Guns +1 (25)
Educated
Grognak the Barbarian => Melee Weapons +1 (14)
Grognak the Barbarian => Melee Weapons +1 (15)
Bobblehead (Luck)
Level 5
Sneak +1 (43), Energy Weapons +4 (19), Lockpick +1 (22), Unarmed +1 (42), Speech +1 (24), Repair +1 (38), Explosives +5 (20), Barter +1 (20), Melee Weapons +4 (19), Medicine +1 (25), Big Guns +1 (26)
Gun Nut
D.C. Journal of Internal Medicine => Medicine +1 (26)
Nikola Tesla and You => Energy Weapons +1 (20)
Grognak the Barbarian => Melee Weapons +1 (20)
Bobblehead (Barter)
Level 6
Sneak +2 (45), Lockpick +3 (25), Unarmed +3 (45), Speech +1 (25), Repair +2 (40), Science +4 (50), Medicine +2 (28), Big Guns +4 (30)
Toughness
Bobblehead (Medicine)
Level 7
Small Guns +9 (62), Speech +5 (30), Science +5 (55), Medicine +2 (40)
Intense Training (AG)
Bobblehead (Science)
Rad Regeneration
Level 8
Sneak +3 (50), Small Guns +3 (70), Explosives +5 (25), Medicine +10 (50)
Gun Nut
Duck and Cover! => Explosives +1 (26)
Duck and Cover! => Explosives +1 (27)
Duck and Cover! => Explosives +1 (28)
Duck and Cover! => Explosives +1 (29)
Duck and Cover! => Explosives +1 (30)
Pitt Fighter
Bobblehead (Charisma)
Bobblehead (Explosives)
Level 9
Small Guns +5 (75), Unarmed +5 (50), Speech +3 (35), Barter +3 (35), Melee Weapons +5 (25)
Gunslinger
Ant Might
Paradise Lost => Speech +1 (36)
Level 10
Sneak +1 (52), Small Guns +1 (77), Energy Weapons +1 (22), Lockpick +1 (27), Unarmed +1 (52), Speech +5 (42), Repair +1 (47), Explosives +1 (42), Barter +2 (38), Science +1 (67), Melee Weapons +4 (32), Medicine +1 (52), Big Guns +1 (32)
Intense Training (LK)
Booster Shot
Level 11
Sneak +1 (53), Small Guns +3 (80), Energy Weapons +1 (23), Lockpick +1 (28), Unarmed +1 (53), Speech +1 (43), Repair +5 (52), Explosives +1 (43), Barter +1 (39), Science +3 (70), Melee Weapons +1 (33), Medicine +1 (53), Big Guns +1 (33)
Comprehension
Tumblers Today => Lockpick +2 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (55)
Dean's Electronics => Repair +2 (54)
Duck and Cover! => Explosives +2 (45)
Nikola Tesla and You => Energy Weapons +2 (25)
Grognak the Barbarian => Melee Weapons +2 (35)
Pugilism Illustrated => Unarmed +2 (55)
Lying, Congressional Style => Speech +2 (45)
Chinese Army: Special Ops Training Manual => Sneak +2 (55)
Level 12
Energy Weapons +10 (35), Lockpick +4 (34), Repair +1 (55), Barter +1 (40), Big Guns +5 (40)
Finesse
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Energy Weapons)
Big Book of Science => Science +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Dean's Electronics => Repair +2 (69)
Duck and Cover! => Explosives +2 (49)
Grognak the Barbarian => Melee Weapons +2 (49)
Guns and Bullets => Small Guns +2 (84)
Nikola Tesla and You => Energy Weapons +2 (49)
Tumblers Today => Lockpick +2 (48)
Level 13
Sneak +1 (80), Small Guns +1 (85), Energy Weapons +1 (50), Lockpick +2 (50), Speech +3 (48), Repair +1 (70), Explosives +1 (50), Barter +9 (49), Science +1 (75), Melee Weapons +1 (50), Medicine +1 (60)
Silent Running
Lying, Congressional Style => Speech +2 (50)
Punga Power!
Level 14
Sneak +5 (85), Small Guns +10 (95), Barter +1 (50), Science +6 (81)
Cyborg
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Level 15
Sneak +1 (100), Small Guns +1 (100), Energy Weapons +2 (62), Lockpick +2 (52), Unarmed +2 (67), Speech +2 (52), Repair +2 (72), Explosives +2 (52), Barter +1 (51), Science +1 (100), Melee Weapons +2 (52), Medicine +2 (62), Big Guns +2 (52)
Adamantium Skeleton
D.C. Journal of Internal Medicine => Medicine +2 (64)
Dean's Electronics => Repair +2 (74)
Level 16
Energy Weapons +2 (64), Lockpick +2 (54), Unarmed +3 (70), Speech +2 (54), Repair +2 (78), Explosives +2 (54), Barter +3 (54), Melee Weapons +2 (54), Medicine +2 (68), Big Guns +2 (54)
Intense Training (IN)
Dean's Electronics => Repair +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Level 17
Energy Weapons +1 (65), Lockpick +4 (58), Speech +4 (58), Explosives +4 (58), Barter +4 (73), Melee Weapons +3 (57), Big Guns +3 (57)
Tag! (Barter)
Wired Reflexes
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Duck and Cover! => Explosives +2 (60)
Tumblers Today => Lockpick +2 (60)
Grognak the Barbarian => Melee Weapons +2 (59)
Lying, Congressional Style => Speech +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (59)
Level 18
Energy Weapons +1 (66), Lockpick +4 (64), Speech +4 (64), Explosives +4 (64), Melee Weapons +5 (64), Big Guns +5 (64)
Fortune Finder
Level 19
Energy Weapons +2 (70), Lockpick +4 (70), Speech +4 (68), Explosives +4 (70), Melee Weapons +4 (68), Medicine +1 (71), Big Guns +4 (68)
Intense Training (PE)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (70)
Lying, Congressional Style => Speech +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
Level 20
Energy Weapons +3 (73), Lockpick +4 (74), Unarmed +3 (73), Speech +4 (76), Explosives +3 (73), Melee Weapons +3 (73), Big Guns +3 (73)
Intense Training (CH)
Duck and Cover! => Explosives +2 (75)
Grognak the Barbarian => Melee Weapons +2 (75)
Nikola Tesla and You => Energy Weapons +2 (75)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (75)
Pugilism Illustrated => Unarmed +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Level 21
Energy Weapons +3 (78), Lockpick +4 (78), Unarmed +2 (77), Speech +1 (77), Explosives +3 (78), Barter +1 (80), Melee Weapons +3 (78), Medicine +3 (78), Big Guns +3 (78)
Light Step
D.C. Journal of Internal Medicine => Medicine +2 (80)
Duck and Cover! => Explosives +2 (80)
Nikola Tesla and You => Energy Weapons +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
Tumblers Today => Lockpick +2 (80)
Grognak the Barbarian => Melee Weapons +2 (80)
Lying, Congressional Style => Speech +2 (79)
Pugilism Illustrated => Unarmed +2 (79)
Superior Defender
Power Armor Training
Level 22
Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +4 (83), Speech +3 (82), Repair +2 (82), Explosives +2 (82), Barter +2 (82), Melee Weapons +2 (82), Medicine +2 (82), Big Guns +2 (82)
Quantum Chemist
Level 23
Energy Weapons +2 (84), Lockpick +2 (84), Unarmed +1 (84), Speech +3 (85), Repair +3 (85), Explosives +2 (84), Barter +3 (85), Melee Weapons +2 (84), Medicine +3 (85), Big Guns +2 (84)
Intense Training (LK)
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