Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Better Criticals
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (4)
Lady Killer/Black Widow
Lawbringer
Life Giver
Nerves of Steel
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Absorption
Rad Regeneration
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 4 CH 4 IN 9 AG 6 LK 6
Lockpick, Small Guns, and Speech
Bobblehead (Medicine)
Level 2
Small Guns +8 (40), Repair +11 (34)
Lady Killer/Black Widow
Level 3
Sneak +13 (30), Repair +6 (40)
Intense Training (EN)
Bobblehead (Intelligence)
Rad Regeneration
Level 4
Sneak +10 (40), Explosives +1 (18), Barter +7 (20), Science +2 (27)
Educated
Level 5
Speech +12 (40), Explosives +1 (19), Barter +10 (30)
Comprehension
Level 6
Explosives +1 (20), Barter +10 (40), Melee Weapons +5 (20), Medicine +7 (42)
Toughness
Level 7
Energy Weapons +3 (20), Lockpick +4 (36), Explosives +1 (21), Science +15 (42)
Gunslinger
Level 8
Energy Weapons +10 (30), Lockpick +2 (38), Explosives +1 (22), Medicine +10 (52)
Strong Back
Covert Ops
Power Armor Training
Duck and Cover! => Explosives +2 (24)
Grognak the Barbarian => Melee Weapons +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Level 9
Lockpick +2 (43), Explosives +1 (25), Science +10 (55), Medicine +10 (62)
Commando
Dean's Electronics => Repair +2 (44)
Big Book of Science => Science +2 (57)
Lying, Congressional Style => Speech +2 (42)
Grognak the Barbarian => Melee Weapons +2 (24)
Guns and Bullets => Small Guns +2 (45)
Lying, Congressional Style => Speech +2 (44)
Level 10
Sneak +2 (42), Repair +2 (46), Science +3 (60), Melee Weapons +6 (30), Medicine +8 (70), Big Guns +2 (17)
Finesse
Wired Reflexes
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Level 11
Energy Weapons +10 (40), Unarmed +7 (24), Explosives +2 (27), Big Guns +4 (25)
Intense Training (EN)
Nikola Tesla and You => Energy Weapons +2 (42)
Guns and Bullets => Small Guns +2 (47)
Level 12
Lockpick +7 (50), Unarmed +1 (25), Big Guns +15 (40)
Sniper
Big Book of Science => Science +2 (62)
Ant Sight
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Pugilism Illustrated => Unarmed +2 (27)
Tumblers Today => Lockpick +2 (54)
Nikola Tesla and You => Energy Weapons +2 (46)
Level 13
Unarmed +5 (32), Explosives +8 (37), Melee Weapons +10 (40)
Life Giver
Pugilism Illustrated => Unarmed +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Grognak the Barbarian => Melee Weapons +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Level 14
Unarmed +6 (40), Speech +6 (50), Explosives +3 (40), Barter +6 (50), Melee Weapons +2 (44)
Cyborg
Dean's Electronics => Repair +2 (48)
Level 15
Small Guns +13 (60), Repair +10 (58)
Lawbringer
Superior Defender
Punga Power!
Lying, Congressional Style => Speech +2 (52)
Level 16
Energy Weapons +8 (64), Speech +15 (67)
Action Boy/Girl
D.C. Journal of Internal Medicine => Medicine +2 (74)
Big Book of Science => Science +2 (64)
Guns and Bullets => Small Guns +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tumblers Today => Lockpick +2 (56)
Guns and Bullets => Small Guns +2 (64)
Lying, Congressional Style => Speech +2 (69)
Lying, Congressional Style => Speech +2 (71)
Guns and Bullets => Small Guns +2 (66)
Lying, Congressional Style => Speech +2 (73)
Level 17
Speech +15 (88), Barter +7 (59), Science +1 (65)
Better Criticals
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Big Book of Science => Science +2 (67)
Lying, Congressional Style => Speech +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (76)
Nikola Tesla and You => Energy Weapons +2 (66)
Level 18
Sneak +5 (49), Lockpick +10 (66), Repair +5 (63), Barter +2 (63), Science +1 (68)
Concentrated Fire
Big Book of Science => Science +2 (70)
Ghoul Ecology
Level 19
Sneak +6 (55), Energy Weapons +1 (67), Unarmed +5 (45), Barter +1 (64), Melee Weapons +5 (49), Big Guns +5 (45)
Child at Heart
Pugilism Illustrated => Unarmed +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
Pugilism Illustrated => Unarmed +2 (49)
Grognak the Barbarian => Melee Weapons +2 (51)
Guns and Bullets => Small Guns +2 (68)
Bobblehead (Big Guns)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Guns and Bullets => Small Guns +2 (70)
Big Book of Science => Science +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (78)
Duck and Cover! => Explosives +2 (42)
Lying, Congressional Style => Speech +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Level 20
Unarmed +2 (51), Repair +11 (74), Melee Weapons +5 (56), Big Guns +5 (62)
Grim Reaper's Sprint
Nikola Tesla and You => Energy Weapons +2 (69)
Dean's Electronics => Repair +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Dean's Electronics => Repair +2 (78)
Grognak the Barbarian => Melee Weapons +2 (58)
Guns and Bullets => Small Guns +2 (72)
Lying, Congressional Style => Speech +2 (94)
Pugilism Illustrated => Unarmed +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Dean's Electronics => Repair +2 (80)
Pugilism Illustrated => Unarmed +2 (55)
Tumblers Today => Lockpick +2 (68)
Level 21
Sneak +4 (65), Energy Weapons +1 (70), Unarmed +3 (58), Repair +5 (85), Explosives +10 (52)
Fast Metabolism
Big Book of Science => Science +2 (74)
Dean's Electronics => Repair +2 (87)
Grognak the Barbarian => Melee Weapons +2 (60)
Grognak the Barbarian => Melee Weapons +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Nikola Tesla and You => Energy Weapons +2 (72)
Duck and Cover! => Explosives +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (84)
Level 22
Sneak +2 (67), Small Guns +10 (82), Repair +1 (88), Science +10 (84)
Puppies!
Bobblehead (Repair)
Big Book of Science => Science +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (86)
Duck and Cover! => Explosives +2 (56)
Tumblers Today => Lockpick +2 (70)
Hematophage
Level 23
Sneak +7 (76), Repair +2 (100), Barter +10 (86), Science +4 (90)
Intense Training (AG)
Auto Expert
Pitt Fighter
Booster Shot
Level 24
Sneak +4 (80), Small Guns +3 (87), Energy Weapons +1 (73), Lockpick +7 (77), Big Guns +8 (72)
Intense Training (EN)
Tumblers Today => Lockpick +2 (79)
Nikola Tesla and You => Energy Weapons +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Guns and Bullets => Small Guns +2 (89)
Level 25
Energy Weapons +9 (84), Lockpick +11 (90), Explosives +3 (59)
Entomologist
Duck and Cover! => Explosives +2 (61)
Bobblehead (Speech)
Nikola Tesla and You => Energy Weapons +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Pugilism Illustrated => Unarmed +2 (62)
Level 26
Sneak +8 (90), Small Guns +1 (90), Energy Weapons +4 (90), Explosives +8 (69), Barter +2 (90)
Nerves of Steel
Bobblehead (Energy Weapons)
Level 27
Explosives +1 (70), Medicine +4 (90), Big Guns +18 (90)
Quantum Chemist
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Tumblers Today => Lockpick +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tumblers Today => Lockpick +2 (94)
Duck and Cover! => Explosives +2 (72)
Guns and Bullets => Small Guns +2 (92)
Level 28
Melee Weapons +7 (69), Medicine +6 (100), Big Guns +10 (100)
Rad Absorption
Pugilism Illustrated => Unarmed +2 (64)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Bobblehead (Small Guns)
Duck and Cover! => Explosives +2 (74)
Bobblehead (Explosives)
Duck and Cover! => Explosives +2 (86)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Level 29
Unarmed +8 (82), Melee Weapons +15 (84)
Adamantium Skeleton
Duck and Cover! => Explosives +2 (88)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Science)
Level 30
Unarmed +10 (98), Explosives +12 (100), Melee Weapons +1 (95)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Melee Weapons)
Bobblehead (Luck)
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