Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 5 LK 7
Explosives, Repair, and Small Guns
Level 2
Sneak +4 (20), Small Guns +4 (40), Lockpick +2 (20), Repair +1 (45), Explosives +2 (35), Science +1 (25), Melee Weapons +2 (20), Medicine +1 (25), Big Guns +2 (20)
Gun Nut
Level 3
Energy Weapons +2 (20), Lockpick +5 (25), Explosives +5 (40), Medicine +2 (27), Big Guns +5 (25)
Gun Nut
Level 4
Small Guns +1 (46), Repair +5 (55), Science +5 (30), Melee Weapons +5 (25), Medicine +3 (30)
Educated
Level 5
Energy Weapons +5 (25), Lockpick +5 (30), Explosives +5 (45), Medicine +2 (32), Big Guns +5 (30)
Gun Nut
Level 6
Small Guns +4 (55), Explosives +5 (55), Science +5 (35), Melee Weapons +5 (35), Medicine +3 (35)
Little Leaguer
Level 7
Lockpick +10 (40), Medicine +2 (37), Big Guns +10 (40)
Little Leaguer
Level 8
Sneak +14 (34), Science +5 (40), Medicine +3 (40)
Little Leaguer
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 9
Sneak +4 (38), Lockpick +5 (45), Science +3 (45), Melee Weapons +3 (50), Medicine +3 (45), Big Guns +5 (45)
Bloody Mess
Level 10
Sneak +7 (45), Lockpick +5 (50), Science +5 (50), Medicine +5 (50), Big Guns +1 (46)
Demolition Expert
Level 11
Sneak +5 (50), Small Guns +2 (57), Energy Weapons +1 (26), Lockpick +2 (52), Repair +2 (64), Explosives +2 (67), Science +2 (52), Melee Weapons +2 (52), Medicine +2 (52), Big Guns +3 (49)
Demolition Expert
Level 12
Sneak +3 (53), Small Guns +3 (60), Lockpick +2 (54), Repair +2 (66), Explosives +3 (70), Science +2 (54), Melee Weapons +2 (54), Medicine +2 (54), Big Guns +4 (53)
Demolition Expert
Level 13
Sneak +7 (60), Small Guns +5 (65), Lockpick +1 (55), Repair +4 (70), Science +1 (55), Melee Weapons +1 (55), Medicine +1 (55), Big Guns +3 (56)
Toughness
Level 14
Lockpick +5 (60), Science +4 (59), Melee Weapons +5 (60), Medicine +5 (60), Big Guns +4 (60)
Commando
Level 15
Sneak +10 (70), Small Guns +5 (70), Science +1 (60), Medicine +7 (67)
Size Matters
Level 16
Lockpick +10 (70), Explosives +5 (75), Melee Weapons +5 (65), Medicine +3 (70)
Size Matters
Level 17
Small Guns +3 (73), Explosives +5 (80), Science +10 (70), Melee Weapons +5 (70)
Size Matters