Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
37
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
44
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
38
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
39
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Commando
Concentrated Fire
Covert Ops
Cyborg
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Lady Killer/Black Widow
Life Giver
Mister Sandman
Nerd Rage!
Nerves of Steel
Pitt Fighter
Power Armor Training
Punga Power!
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Robotics Expert
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 7 CH 1 IN 9 AG 7 LK 5
Repair, Medicine, and Science
Level 2
Repair +7 (45), Science +7 (45), Medicine +5 (43)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Ant Might
Level 3
Energy Weapons +9 (26), Repair +3 (50), Science +3 (50), Medicine +5 (50)
Intense Training (LK)
Level 4
Energy Weapons +20 (46)
Entomologist
Level 5
Small Guns +16 (36), Energy Weapons +4 (51)
Intense Training (LK)
Level 6
Small Guns +14 (50), Lockpick +6 (24)
Toughness
Level 7
Lockpick +16 (40), Science +4 (55)
Gunslinger
Level 8
Small Guns +5 (55), Energy Weapons +4 (55), Lockpick +3 (43), Repair +4 (55), Medicine +4 (55)
Commando
Level 9
Energy Weapons +5 (60), Lockpick +15 (58)
Strong Back
Level 10
Small Guns +3 (58), Lockpick +2 (60), Repair +5 (60), Science +5 (60), Medicine +5 (60)
Finesse
Level 11
Small Guns +2 (60), Energy Weapons +5 (65), Lockpick +5 (65), Repair +3 (63), Medicine +5 (65)
Bloody Mess
Level 12
Small Guns +5 (65), Energy Weapons +5 (70), Lockpick +3 (68), Repair +2 (65), Science +5 (65)
Life Giver
Xenotech Expert
Ghoul Ecology
Superior Defender
Level 13
Small Guns +3 (68), Lockpick +2 (70), Repair +5 (70), Science +5 (70), Medicine +5 (70)
Sniper
Level 14
Energy Weapons +5 (85), Lockpick +5 (75), Repair +5 (75), Medicine +5 (75)
Cyborg
Level 15
Small Guns +7 (75), Energy Weapons +8 (93), Science +5 (75)
Adamantium Skeleton
Level 16
Small Guns +5 (80), Energy Weapons +7 (100), Repair +3 (78), Science +5 (80)
Action Boy/Girl
Level 17
Lockpick +10 (85), Repair +2 (80), Medicine +8 (83)
Better Criticals
Level 18
Repair +10 (90), Science +3 (83), Medicine +7 (90)
Concentrated Fire
Level 19
Repair +10 (100), Medicine +10 (100)
Fast Metabolism
Barkskin
Wired Reflexes
Power Armor Training
Pitt Fighter
Level 20
Small Guns +3 (83), Science +17 (100)
Grim Reaper's Sprint
Level 21
Small Guns +5 (88), Lockpick +15 (100)
Nerd Rage!
Level 22
Sneak +8 (28), Small Guns +12 (100)
Robotics Expert
Level 23
Sneak +20 (48)
Rad Resistance
Level 24
Sneak +20 (68)
Chemist
Level 25
Sneak +20 (88)
Chem Resistant
Level 26
Sneak +12 (100), Big Guns +8 (28)
Nerves of Steel
Level 27
Big Guns +20 (48)
Rad Tolerance
Booster Shot
Rad Regeneration
Punga Power!
Covert Ops
Auto Expert
Level 28
Big Guns +20 (68)
Rad Absorption
Level 29
Big Guns +20 (88)
Mister Sandman
Level 30
Explosives +7 (32), Melee Weapons +1 (26), Big Guns +12 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Lying, Congressional Style => Speech +1 (28)
Paradise Lost => Speech +1 (29)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
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