Level 1
ST 7 PE 6 EN 7 CH 1 IN 7 AG 6 LK 6
Medicine, Small Guns, and Science
Ant Might
Level 2
Small Guns +3 (35), Energy Weapons +3 (20), Unarmed +1 (20), Speech +3 (10), Repair +1 (20), Explosives +3 (20), Science +1 (40), Medicine +1 (40), Big Guns +1 (20)
Daddy's Boy/Girl
Barkskin
Level 3
Sneak +3 (20), Lockpick +3 (20), Barter +3 (10), Science +4 (44), Melee Weapons +4 (25)
Gun Nut
Booster Shot
Level 4
Energy Weapons +1 (21), Science +6 (50), Medicine +10 (50)
Educated
Pitt Fighter
Level 5
Energy Weapons +10 (31), Science +5 (55), Medicine +5 (55)
Iron Fist
Rad Regeneration
Power Armor Training
Wired Reflexes
Level 6
Small Guns +20 (60)
Gunslinger
Level 7
Energy Weapons +4 (35), Explosives +6 (26), Big Guns +10 (30)
Toughness
Level 8
Unarmed +10 (30), Explosives +4 (30), Melee Weapons +6 (31)
Commando
Level 9
Unarmed +6 (36), Explosives +5 (35), Melee Weapons +9 (40)
Rad Resistance
Level 10
Unarmed +9 (45), Explosives +6 (41), Melee Weapons +5 (45)
Nerd Rage!
Level 11
Unarmed +5 (50), Repair +10 (35), Melee Weapons +5 (50)
Finesse
Level 12
Repair +20 (55)
Sniper
Level 13
Speech +2 (12), Repair +5 (60), Explosives +1 (42), Barter +2 (12), Melee Weapons +10 (60)
Daddy's Boy/Girl
Level 14
Speech +6 (18), Explosives +8 (50), Barter +6 (18)
Adamantium Skeleton
Level 15
Sneak +3 (23), Lockpick +3 (23), Unarmed +10 (60), Speech +2 (20), Barter +2 (20)
Cyborg
Level 16
Sneak +2 (25), Lockpick +2 (25), Speech +5 (25), Barter +5 (25), Science +6 (66)
Tag! (Energy Weapons)
Level 17
Unarmed +1 (61), Science +9 (75), Melee Weapons +10 (70)
Action Boy/Girl (Energy Weapons)
Level 18
Explosives +20 (70)
Concentrated Fire (Energy Weapons)
Level 19
Small Guns +10 (70), Energy Weapons +10 (70)
Better Criticals (Energy Weapons)
Level 20
Speech +5 (30), Barter +5 (30), Big Guns +10 (40)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Small Guns +1 (71), Unarmed +9 (70), Repair +5 (65), Medicine +5 (65)
Strong Back (Energy Weapons)
Level 22
Small Guns +4 (75), Energy Weapons +1 (71), Unarmed +5 (75), Explosives +5 (75), Melee Weapons +5 (75)
Deep Sleep (Energy Weapons)
Level 23
Small Guns +5 (80), Energy Weapons +9 (80), Unarmed +1 (76), Melee Weapons +5 (80)
Size Matters (Energy Weapons)
Level 24
Unarmed +4 (80), Repair +1 (66), Explosives +5 (80), Big Guns +10 (80)
Size Matters (Energy Weapons)
Level 25
Small Guns +3 (83), Energy Weapons +3 (83), Repair +4 (70), Melee Weapons +2 (82), Medicine +5 (70), Big Guns +3 (83)
Lead Belly (Energy Weapons)
Level 26
Small Guns +2 (85), Energy Weapons +2 (85), Unarmed +3 (83), Speech +3 (33), Barter +3 (33), Melee Weapons +5 (87), Big Guns +2 (85)
Warmonger (Energy Weapons)
Level 27
Unarmed +2 (85), Speech +2 (35), Repair +5 (75), Explosives +4 (84), Barter +2 (35), Medicine +5 (75)
Rad Tolerance (Energy Weapons)
Level 28
Repair +10 (85), Medicine +10 (85)
Rad Absorption (Energy Weapons)
Level 29
Small Guns +5 (90), Energy Weapons +5 (90), Unarmed +1 (86), Explosives +1 (85), Melee Weapons +3 (90), Big Guns +5 (90)
Life Giver (Energy Weapons)
Bobblehead (Strength)
Level 30
Sneak +1 (26), Unarmed +4 (90), Repair +5 (90), Explosives +5 (90), Medicine +5 (90)
Nuclear Anomaly (Energy Weapons)